Get ready for some screams in First
British Airways customers will be transported to their own 3D cinema in the skies as the airline exclusively trials a new virtual reality headset in a UK first.
https://www.air101.co.uk/2019/08/bri.../fMxO+(Air101) |
What a brilliant idea. Perhaps this is the thing that will enable First to survive in an area of CW Suites. :-). |
Available on selected BA117 flights from LHR-JFK which is the early flight.
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Having tried virtual reality a few times for professional purposes, many situations can be disorientating or even nauseating. I really hope they pick carefully or it’s one of those good ideas on paper that might prove quite counter productive |
Originally Posted by orbitmic
(Post 31417857)
Having tried virtual reality a few times for professional purposes, many situations can be disorientating or even nauseating. I really hope they pick carefully or it’s one of those good ideas on paper that might prove quite counter productive |
And the first programmes are the box set of Aircrash Investigation
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Originally Posted by orbitmic
(Post 31417857)
Having tried virtual reality a few times for professional purposes, many situations can be disorientating or even nauseating. I really hope they pick carefully or it’s one of those good ideas on paper that might prove quite counter productive |
Ha - went to view some CGI in a cockpit scenario laboratory at Farnborough some years ago. We stood on this static cut-down flight deck looking out of the very realistic 'windows' as the 'aircraft' got airborne and started some gentle manoeuvring. One of my colleagues lasted about 20 seconds before having to leave the room!
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting. |
Originally Posted by corporate-wage-slave
(Post 31418215)
By coincidence I was reading the Encyclopedia Britannica's entry on Virtual Reality in their 2017 Book of the Year (RIP) the other day, and the overwhelming (ha) problem that VR manufacturers have is the more realistic they are, the more nauseous they become. The article pointed out that no one gets sick playing Pokémon GO, as it's a low tech version of VR, and yet arguably the most successful.
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Ha! I thought this was going to be the usual complaints about kids in F. I was going to say smugly that my kids are currently seated in 5E/F on BA283 (LAX) and are plugged into the iFE not bothering anyone. But it’s not about that at all.... |
Originally Posted by orbitmic
(Post 31417857)
Having tried virtual reality a few times for professional purposes, many situations can be disorientating or even nauseating. I really hope they pick carefully or it’s one of those good ideas on paper that might prove quite counter productive Reminds me of the old joke: Passenger to cabin crew: May I have a sick bag? Cabin crew reply: I'm sorry sir we've run out, Would you like some olives? |
Qantas, reportedly, trialled this a few years ago.
Don't know what became of it. Qantas first-class passengers to get virtual reality headsets |
Perhaps they'll use the technology to make BA F seem like CX or EK.
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Originally Posted by T8191
(Post 31418342)
Ha - went to view some CGI in a cockpit scenario laboratory at Farnborough some years ago. We stood on this static cut-down flight deck looking out of the very realistic 'windows' as the 'aircraft' got airborne and started some gentle manoeuvring. One of my colleagues lasted about 20 seconds before having to leave the room!
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting. |
Tried a VR flight simulator at WAW Renaissance Hotel a couple of months ago - the whole audio visual experience. What surprised me was the very real-feeling 'jolt' when I came to a stop on a (pretty abysmal!) landing. The idea of using one whilst on a flight does not appeal...!
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