Get ready for some screams in First
#1
Original Poster
Join Date: Dec 2010
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Get ready for some screams in First
British Airways customers will be transported to their own 3D cinema in the skies as the airline exclusively trials a new virtual reality headset in a UK first.
https://www.air101.co.uk/2019/08/bri.../fMxO+(Air101)
https://www.air101.co.uk/2019/08/bri.../fMxO+(Air101)
#4
FlyerTalk Evangelist, Ambassador, British Airways Executive Club
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Having tried virtual reality a few times for professional purposes, many situations can be disorientating or even nauseating. I really hope they pick carefully or its one of those good ideas on paper that might prove quite counter productive
#5
Join Date: Dec 2004
Programs: BA GGL, A3*G, Mucci de l'expertise des Apps
Posts: 3,362
This was the first thing that came to my mind, it can be bad enough when the ground is stationary but add in the motion of a plane on top and it could be quite unpleasant!
#7
Moderator, Iberia Airlines, Airport Lounges, and Ambassador, British Airways Executive Club
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By coincidence I was reading the Encyclopedia Britannica's entry on Virtual Reality in their 2017 Book of the Year (RIP) the other day, and the overwhelming (ha) problem that VR manufacturers have is the more realistic they are, the more nauseous they become. The article pointed out that no one gets sick playing Pokmon GO, as it's a low tech version of VR, and yet arguably the most successful.
#8
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Ha - went to view some CGI in a cockpit scenario laboratory at Farnborough some years ago. We stood on this static cut-down flight deck looking out of the very realistic 'windows' as the 'aircraft' got airborne and started some gentle manoeuvring. One of my colleagues lasted about 20 seconds before having to leave the room!
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting.
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting.
#9
FlyerTalk Evangelist, Ambassador, British Airways Executive Club
Join Date: Jun 2008
Location: Somewhere between 0 and 13,000 metres high
Programs: AF/KL Life Plat, BA GGL+GfL, ALL Plat, Hilton Diam, Marriott Gold, blablablah, etc
Posts: 30,359
By coincidence I was reading the Encyclopedia Britannica's entry on Virtual Reality in their 2017 Book of the Year (RIP) the other day, and the overwhelming (ha) problem that VR manufacturers have is the more realistic they are, the more nauseous they become. The article pointed out that no one gets sick playing Pokmon GO, as it's a low tech version of VR, and yet arguably the most successful.
#10
Join Date: Mar 2016
Programs: BA Gold
Posts: 677
Ha! I thought this was going to be the usual complaints about kids in F. I was going to say smugly that my kids are currently seated in 5E/F on BA283 (LAX) and are plugged into the iFE not bothering anyone. But its not about that at all....
#11
Join Date: Jul 2019
Programs: BAEC Bronze, Mucci recipient
Posts: 1,763
Reminds me of the old joke:
Passenger to cabin crew: May I have a sick bag?
Cabin crew reply: I'm sorry sir we've run out, Would you like some olives?
#12
Join Date: Dec 2011
Posts: 479
Qantas, reportedly, trialled this a few years ago.
Don't know what became of it.
Qantas first-class passengers to get virtual reality headsets
Don't know what became of it.
Qantas first-class passengers to get virtual reality headsets
#14
Ha - went to view some CGI in a cockpit scenario laboratory at Farnborough some years ago. We stood on this static cut-down flight deck looking out of the very realistic 'windows' as the 'aircraft' got airborne and started some gentle manoeuvring. One of my colleagues lasted about 20 seconds before having to leave the room!
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting.
Having the visual cues without the associated motion cues in the inner ear (cochlea?) can be very disconcerting.
#15
Join Date: Jul 2017
Programs: Mucci Chevalier des Internautes Amables; BAEC
Posts: 952
Tried a VR flight simulator at WAW Renaissance Hotel a couple of months ago - the whole audio visual experience. What surprised me was the very real-feeling 'jolt' when I came to a stop on a (pretty abysmal!) landing. The idea of using one whilst on a flight does not appeal...!