Originally Posted by
JClishe
Why do you think it's DRM related? What evidence are you basing this on? I'd love to see the data that led you to this conclusion.
Having said essentially the same thing farther up the thread (
"I'm assuming the real reason for this limitation is DRM/sandboxing, which is in general their theme of making these as much like the iPhone as possible.") I'd say:
- MS's history of trying to embed DRM in the OS
- the degree to which the previous Windows Mobile platform had a problem with app piracy
- the degree to which pretty much everything else about the platform seems to indicate "we're copying the iPhone business model" (which is itself all about the DRM)
In a sense, the MS solution is a clever way to solve the problem of "how do I make external storage work in something like an iPhone" but the world, already having an iPhone, doesn't need another one. Meanwhile, losing the open alternative of WinMo 6.x and being left (in the US market) only with choice of Android, isn't very helpful.